/* * Demonstrates the use of a full screen CoreGraphics transition. * * Copyright (C) 2007-2008 Alacatia Labs * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. * * Joe Ranieri joe@alacatia.com * */ #include "CGSInternal.h" #define TRANSITION_DURATION 1 int main (int argc, const char * argv[]) { CGError err = noErr; CGSConnectionID cid = CGSMainConnectionID(); // setup our options CGSTransitionSpec spec = { 0, kCGSTransitionCube, kCGSTransitionDirectionRight, 0, // fullscreen NULL // black background }; // create the transition int transition = 0; err = CGSNewTransition(cid, &spec, &transition); // invoke the transition err = CGSInvokeTransition(cid, transition, TRANSITION_DURATION); // wait for it to finish sleep(TRANSITION_DURATION); // and clean up err = CGSReleaseTransition(cid, transition); return 0; }